Video Functions

1.Quick Glance #

Video Functions are GPE functions used to get data on a videoresource. They are also used to play, pause or stop video and video groups.

2.Video Functions #

void GPE.loop_video( int videoId)

Begins playing an video resource in a constant loop. Useful for background music and ambient noises.

Scope: GPE

Return type : void

Parameters:

  • int videoId– an integer of an video resource(aka msc_level1). If undefined, null or non-number based this function does nothing.

 

void GPE.pause_video( int videoId)

Pauses the video resource with the matching id from playing.

Scope: GPE

Return type : void

Parameters:

  • int videoId– an integer of an video resource(aka msc_level1). If undefined, null or non-number based this function does nothing.

 

void GPE.pause_video_group( String videoGroupId)

Pauses all video resources with the matching group id from playing.

Scope: GPE

Return type : void

Parameters:

  • String videoGroupId– The name of the video group. Typically created in editor.

 

void GPE.play_video( int videoId, bool loops)

Begins playing an video resource . If loops is set to true it then sets it to a constant loop(Useful for background music and ambient noises).

Scope: GPE

Return type : void

Parameters:

  • int videoId– an integer of an video resource(aka msc_level1). If undefined, null or non-number based this function does nothing.
  • bool loops – select true if you wish to keep the video playing in repeat after the first successful play.

 

void GPE.stop_video( int videoId)

Stops the video resource with the matching id from playing.

Scope: GPE

Return type : void

Parameters:

  • int videoId– an integer of an video resource(aka msc_level1). If undefined, null or non-number based this function does nothing.

 

void GPE.stop_video_group( String videoGroupId)

Stops all video resources with the matching group id from playing.

Scope: GPE

Return type : void

Parameters:

  • String videoGroupId– The name of the video group. Typically created in editor.

 

void GPE.video_pause_all( )

This function systematically pauses all current videos from playing.

Scope: GPE

Return type : void

Parameters: none

 

void GPE.video_play( int videoId, bool loops)

Begins playing an video resource . If loops is set to true it then sets it to a constant loop(Useful for background music and ambient noises).

Scope: GPE

Return type : void

Parameters:

  • int videoId– an integer of an video resource(aka msc_level1). If undefined, null or non-number based this function does nothing.
  • bool loops – select true if you wish to keep the video playing in repeat after the first successful play.

 

bool GPE.video_playing( int videoId)

Returns true or false if the video is playing.

Scope: GPE

Return type : bool

Parameters:

  • int videoId– an integer of an video resource(aka msc_level1). If undefined, null or non-number based this function returns false.

 

void GPE.video_stop_all( )

This function systematically stops all current videos from playing.

Scope: GPE

Return type : void

Parameters: none

 

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