1.Game Pencil Engine Official Documentation
The Game Pencil Engine(GPE) is a dynamic game engine for creating any sort of game or application. By definition it is made by an indie for indies.
GPE officially supports HTML5, Windows, Mac OS X, Linux and the Nintendo WiiU with more platforms to come.
GPE games are written in JavaScript, while The Game Pencil Editor itself was created via C++ using SDL 2 for audio, input, and graphics.
By using our documentation it is our hope that you will learn how to make great games and content and even take your creation to unforeseen heights.Browse By Topic
[table id=1 /]2.Documentation License
Creative Commons license
The Game Pencil Engine Documentation is licensed under Creative Commons.
You are free to
- Share — copy and redistribute the material in any medium or format
- Adapt — remix, transform, and build upon the material
- for any purpose, even commercially.
Under the following terms:
- Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use
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